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Merge pull request #290 from jruderman/vault_phase_msgs

Add Orb error messages for Phasing and Vaulting
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Zeno Rogue 2021-08-09 13:47:54 +02:00 committed by GitHub
commit f1e495be4f
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@ -1230,11 +1230,11 @@ EX int check_vault(cell *cf, cell *ct, flagtype flags, cell*& jumpthru) {
}
jumpthru = c2;
if(!c2) return 0;
if(c3) return 1;
bool cutwall = among(c2->wall, waShrub, waExplosiveBarrel, waSmallTree, waBigTree);
if(!c2->monst && !cutwall) return 1;
if(!c2->monst && !cutwall) return 2;
bool for_monster = !(flags & P_ISPLAYER);
if(for_monster && c2->monst && frog_power(c2->monst) && !items[itOrbDiscord]) return 1;
if(c3) return 2;
if(for_monster && c2->monst && frog_power(c2->monst) && !items[itOrbDiscord]) return 2;
if(!cutwall && !passable(c2, cwt.at, flags | P_JUMP1 | P_MONSTER)) return 3;
if(!passable(ct, c2, flags | P_JUMP2)) return 4;
if(!cutwall && !canAttack(cwt.at, moPlayer, c2, c2->monst, 0)) return 5;
@ -1282,6 +1282,9 @@ EX eItem targetRangedOrb(cell *c, orbAction a) {
#define CHKV(b, v) ((b) ? true : (v, false))
#define CHK(b, s) CHKV(b, orb_error_messages.push_back(s))
bool wouldkill_there = false;
bool wouldkill_here = false;
// (0-) strong wind
if(items[itStrongWind]
&& CHK(c->cpdist == 2 && cwt.at == whirlwind::jumpFromWhereTo(c, true), XLAT("Strong wind can only take you to a specific place!"))) {
@ -1337,8 +1340,6 @@ EX eItem targetRangedOrb(cell *c, orbAction a) {
CHK(!nowhereToBlow, isBlowableMonster(c->monst) ? XLAT("Nowhere to blow %the1!", c->monst) : XLAT("Nowhere to blow %the1!", c->wall));
}
int jumpstate = 0;
// nature
if(items[itOrbNature]
&& CHK(numplayers() == 1, XLAT("Cannot be used in multiplayer"))
@ -1350,11 +1351,11 @@ EX eItem targetRangedOrb(cell *c, orbAction a) {
if(c->monst ? (
CHK(canAttack(cf, moFriendlyIvy, c, c->monst, 0), XLAT("Cannot attack there!")) &&
CHKV(!monstersnear(cwt.at, moPlayer), jumpstate = 99)
CHKV(!monstersnear(cwt.at, moPlayer), wouldkill_here = true)
) : (
CHK(passable(c, cf, P_ISPLAYER | P_MONSTER), XLAT("Cannot grow there!")) &&
CHK(!strictlyAgainstGravity(c, cf, false, MF_IVY), XLAT("Cannot grow against gravity!")) &&
CHKV(!monstersnear(cwt.at, moPlayer), jumpstate = 99))
CHKV(!monstersnear(cwt.at, moPlayer), wouldkill_here = true))
)
dirs.push_back(d);
}
@ -1373,10 +1374,18 @@ EX eItem targetRangedOrb(cell *c, orbAction a) {
if(!shmup::on && items[itOrbDash] && c->cpdist == 2) {
int i = items[itOrbAether];
if(i) items[itOrbAether] = i-1;
jumpstate = 10 + check_vault(cwt.at, c, P_ISPLAYER, jumpthru);
int vaultstate = check_vault(cwt.at, c, P_ISPLAYER, jumpthru);
items[itOrbAether] = i;
if(jumpstate == 16) {
if(vaultstate == 0) orb_error_messages.push_back(XLAT("ERROR: No common neighbor to vault through!"));
if(vaultstate == 1) orb_error_messages.push_back(XLAT("Can only vault in a roughly straight line!"));
if(vaultstate == 2) orb_error_messages.push_back(XLAT("Nothing to vault over!"));
if(vaultstate == 3) orb_error_messages.push_back(XLAT("Cannot pass through %the1 while vaulting!", jumpthru->wall));
if(vaultstate == 4 && c->monst) orb_error_messages.push_back(XLAT("Cannot vault onto %the1!", c->monst));
if(vaultstate == 4 && !c->monst) orb_error_messages.push_back(XLAT("Cannot vault to %the1!", c->wall));
if(vaultstate == 5) orb_error_messages.push_back(XLAT("Cannot attack %the1 while vaulting!", jumpthru->monst));
if(vaultstate == 6) {
changes.init(isCheck(a));
int k = tkills();
eMonster m = jumpthru->monst;
@ -1398,20 +1407,35 @@ EX eItem targetRangedOrb(cell *c, orbAction a) {
if(m)
attackMonster(jumpthru, AF_NORMAL | AF_MSG, moPlayer);
k = tkills() - k;
if(jumpTo(a, c, itOrbDash, k, m)) jumpstate = 17;
if(jumpstate == 17) return itOrbDash;
if(jumpTo(a, c, itOrbDash, k, m)) vaultstate = 7;
else wouldkill_there = true;
if(vaultstate == 7) return itOrbDash;
}
}
if(items[itOrbFrog] && c->cpdist == 2) {
int i = items[itOrbAether];
if(i) items[itOrbAether] = i-1;
jumpstate = check_jump(cwt.at, c, P_ISPLAYER, jumpthru);
int frogstate = check_jump(cwt.at, c, P_ISPLAYER, jumpthru);
items[itOrbAether] = i;
if(jumpstate == 3) {
if(frogstate == 1 && jumpthru && jumpthru->monst) {
orb_error_messages.push_back(XLAT("Cannot jump through %the1!", jumpthru->monst));
}
else if(frogstate == 1 && jumpthru) {
orb_error_messages.push_back(XLAT("Cannot jump through %the1!", jumpthru->wall));
}
else if(frogstate == 2 && c->monst) {
orb_error_messages.push_back(XLAT("Cannot jump onto %the1!", c->monst));
}
else if(frogstate == 2 && c->wall) {
orb_error_messages.push_back(XLAT("Cannot jump on %the1!", c->wall));
}
if(frogstate == 3) {
changes.init(isCheck(a));
if(jumpTo(a, c, itOrbFrog)) jumpstate = 4;
if(jumpstate == 4) return itOrbFrog;
if(jumpTo(a, c, itOrbFrog)) frogstate = 4;
else wouldkill_there = true;
if(frogstate == 4) return itOrbFrog;
}
}
@ -1419,14 +1443,25 @@ EX eItem targetRangedOrb(cell *c, orbAction a) {
if(shmup::on) shmup::pushmonsters();
int i = items[itOrbAether];
if(i) items[itOrbAether] = i-1;
jumpstate = 20 + check_phase(cwt.at, c, P_ISPLAYER, jumpthru);
int phasestate = check_phase(cwt.at, c, P_ISPLAYER, jumpthru);
items[itOrbAether] = i;
if(jumpstate == 23) {
if(phasestate == 1 && c->monst) {
orb_error_messages.push_back(XLAT("Cannot phase onto %the1!", c->monst));
}
else if(phasestate == 1) {
orb_error_messages.push_back(XLAT("Cannot phase to %the1!", c->wall));
}
else if(phasestate == 2) {
orb_error_messages.push_back(XLAT("Nothing to phase through!"));
}
if(phasestate == 3) {
changes.init(isCheck(a));
if(jumpTo(a, c, itOrbPhasing)) jumpstate = 24;
if(jumpTo(a, c, itOrbPhasing)) phasestate = 4;
else wouldkill_there = true;
}
if(shmup::on) shmup::popmonsters();
if(jumpstate == 24) return itOrbPhasing;
if(phasestate == 4) return itOrbPhasing;
}
// (1) switch with an illusion
@ -1541,21 +1576,9 @@ EX eItem targetRangedOrb(cell *c, orbAction a) {
for(string s: orb_error_messages) addMessage(s);
if(jumpstate == 1 && jumpthru && jumpthru->monst) {
addMessage(XLAT("Cannot jump through %the1!", jumpthru->monst));
}
else if(jumpstate == 1 && jumpthru) {
addMessage(XLAT("Cannot jump through %the1!", jumpthru->wall));
}
else if(jumpstate == 2 && c->monst) {
addMessage(XLAT("Cannot jump on %the1!", c->monst));
}
else if(jumpstate == 2 && c->wall) {
addMessage(XLAT("Cannot jump on %the1!", c->wall));
}
else if(jumpstate == 3)
if(wouldkill_there)
wouldkill("%The1 would get you there!");
else if(jumpstate == 99)
if(wouldkill_here)
wouldkill("%The1 would get you if you grew there!");
#undef CHK