mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-12-30 03:50:34 +00:00
added documentation for changes_t
This commit is contained in:
parent
d9b1461c81
commit
f1d84c248e
56
pcmove.cpp
56
pcmove.cpp
@ -401,12 +401,23 @@ EX void copy_metadata(cell *x, const gcell *y) {
|
||||
|
||||
extern void playSound(cell *c, const string& fname, int vol);
|
||||
|
||||
/** A structure to keep track of changes made during the player movement.
|
||||
* This is a singleton object, \link hr::changes \endlink.
|
||||
*/
|
||||
|
||||
struct changes_t {
|
||||
vector<reaction_t> rollbacks;
|
||||
vector<reaction_t> commits;
|
||||
bool on;
|
||||
bool checking;
|
||||
|
||||
/**
|
||||
* Start keeping track of changes, perform changes.
|
||||
* init(false) if you intend to commit the changes (if successful), or
|
||||
* init(true) if you just want to check whether the move would be successful,
|
||||
* without performing it if it is.
|
||||
*/
|
||||
|
||||
void init(bool ch) {
|
||||
on = true;
|
||||
ccell(cwt.at);
|
||||
@ -417,6 +428,10 @@ struct changes_t {
|
||||
checking = ch;
|
||||
}
|
||||
|
||||
/**
|
||||
* Commit the changes. Should only be called after init(false).
|
||||
*/
|
||||
|
||||
void commit() {
|
||||
on = false;
|
||||
for(auto& p: commits) p();
|
||||
@ -424,6 +439,10 @@ struct changes_t {
|
||||
commits.clear();
|
||||
}
|
||||
|
||||
/**
|
||||
* Rollback the changes. Should only be called after init(true).
|
||||
*/
|
||||
|
||||
void rollback(int pos = 0) {
|
||||
on = false;
|
||||
while(!rollbacks.empty()) {
|
||||
@ -434,12 +453,18 @@ struct changes_t {
|
||||
commits.clear();
|
||||
}
|
||||
|
||||
/**
|
||||
* The changes to cell c will be rolled back when rollback() is called.
|
||||
*/
|
||||
void ccell(cell *c) {
|
||||
if(!on) return;
|
||||
gcell a = *c;
|
||||
rollbacks.push_back([c, a] { copy_metadata(c, &a); });
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the value of what to value. This change will be rolled back if necessary.
|
||||
*/
|
||||
template<class T> void value_set(T& what, T value) {
|
||||
if(!on) { what = value; return; }
|
||||
if(what == value) return;
|
||||
@ -448,18 +473,30 @@ struct changes_t {
|
||||
what = value;
|
||||
}
|
||||
|
||||
/**
|
||||
* Add step to the value of what. This change will be rolled back if necessary.
|
||||
*/
|
||||
|
||||
template<class T> void value_add(T& what, T step) {
|
||||
value_keep(what); what += step;
|
||||
}
|
||||
|
||||
template<class T> void value_inc(T& what) { value_add(what, 1); }
|
||||
|
||||
/**
|
||||
* Any change to the value of what will be rolled back if necessary.
|
||||
*/
|
||||
|
||||
template<class T> void value_keep(T& what) {
|
||||
if(!on) return;
|
||||
T old = what;
|
||||
rollbacks.push_back([&what, old] { what = old; });
|
||||
}
|
||||
|
||||
/**
|
||||
* Like value_keep but for maps.
|
||||
*/
|
||||
|
||||
template<class T, class U, class V> void map_value(map<T, U>& vmap, V& key) {
|
||||
if(vmap.count(key)) {
|
||||
auto val = vmap[key];
|
||||
@ -470,23 +507,42 @@ struct changes_t {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Perform the given action on commit. @see LATE
|
||||
*/
|
||||
|
||||
void at_commit(reaction_t act) {
|
||||
if(!on) act();
|
||||
else commits.emplace_back(act);
|
||||
}
|
||||
|
||||
/**
|
||||
* Perform the given action on rollback.
|
||||
*/
|
||||
|
||||
void at_rollback(reaction_t act) {
|
||||
if(on) rollbacks.emplace_back(act);
|
||||
}
|
||||
};
|
||||
#endif
|
||||
|
||||
/**
|
||||
* The only instance of hr::changes_t
|
||||
*/
|
||||
EX changes_t changes;
|
||||
|
||||
/**
|
||||
* Auxiliary function for hr::apply_chaos(). Returns whether the cell attribute LHU
|
||||
* should be switched.
|
||||
*/
|
||||
bool switch_lhu_in(eLand l) {
|
||||
return among(l, laBrownian, laMinefield, laTerracotta, laHive);
|
||||
}
|
||||
|
||||
/**
|
||||
* Apply the Orb of Chaos. We assume that the player moves from cwt.peek, in
|
||||
* in the direction given by cwt.spin.
|
||||
*/
|
||||
void apply_chaos() {
|
||||
cell *ca = (cwt+1).cpeek();
|
||||
cell *cb = (cwt-1).cpeek();
|
||||
|
Loading…
Reference in New Issue
Block a user