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use_equidistant option
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ee341d77c7
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@ -1129,9 +1129,15 @@ void draw_all_noray(int zlev) {
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void start_new_game();
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bool use_equidistant;
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void bringris_frame() {
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if(!in_bringris) return;
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ray::want_use = use_raycaster ? 2 : 0;
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#if CAP_VR
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vrhr::hsm = explore ? vrhr::eHeadset::holonomy : vrhr::eHeadset::reference;
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vrhr::eyes = use_equidistant ? vrhr::eEyes::equidistant : vrhr::eEyes::truesim;
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#endif
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int zlev = get_z(centerover);
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@ -1156,18 +1162,10 @@ void draw_screen(int xstart, bool show_next) {
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if(state != tsFalling) steps = camera_level - (well_size + 1);
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#if CAP_VR
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if(explore)
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vrhr::hsm = vrhr::eHeadset::holonomy,
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vrhr::eyes = vrhr::eEyes::truesim;
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else
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vrhr::hsm = vrhr::eHeadset::reference,
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vrhr::eyes = vrhr::eEyes::truesim;
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if(!explore) {
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E4;
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vrhr::hmd_at_ui = vrhr::hmd_ref_at * cspin(0, 2, 30*degree);
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}
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#endif
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@ -1315,7 +1313,7 @@ void settings_menu() {
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dialog::init("Bringris settings");
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dialog::addItem("alternative geometry", 'g');
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dialog::add_action_push(geometry_menu);
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dialog::addItem("visuals", 'v');
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dialog::addItem("visuals & Virtual Reality", 'v');
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dialog::add_action_push(visual_menu);
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dialog::addItem("configure keys", 'k');
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dialog::add_action_push(multi::get_key_configurer(1, move_names, "Bringris keys"));
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@ -1410,7 +1408,9 @@ void render_next(int xstart) {
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dynamicval<ld> dxma(current_display->xmax, 1);
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dynamicval<ld> dymi(current_display->ymin, 0);
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dynamicval<ld> dyma(current_display->ymax, 1);
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#if CAP_VR
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dynamicval<int> dvr(vrhr::state, 0);
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#endif
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calcparam();
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current_display->set_viewport(0);
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setGLProjection();
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@ -1525,11 +1525,13 @@ void run() {
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if(show_next) {
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displaystr(xstart + vid.fsize, vid.yres - vid.fsize * 27, 0, vid.fsize, "NEXT:", winf[waBarrier].color, 0);
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#if CAP_VR
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if(vrhr::active())
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vrhr::in_vr_ui([xstart] {
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display_next(xstart);
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});
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else
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#endif
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display_next(xstart);
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}
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@ -1975,6 +1977,7 @@ void default_config() {
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addsaver(bgeom, "bringris-geometry");
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addsaver(use_raycaster, "bringris-ray");
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addsaver(draw_per_level, "draw-per-level");
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addsaver(use_equidistant, "bringris-equidistant");
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addsaver(flashes, "bringris-flashes");
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}
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