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wall/floor textures are now configurable
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@@ -1569,6 +1569,7 @@ EX void initConfig() {
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->help("Do not draw if their distance is greater than the sight range (although some points might be closer). This is faster.");
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param_i(vid.texture_step, "wall-quality", 4);
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add_texture_params();
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param_b(smooth_scrolling, "smooth-scrolling", false)
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->editable("smooth scrolling", 'c');
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@@ -3061,7 +3062,11 @@ EX void show3D() {
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dialog::get_di().extra_options = [] () { draw_radar(true); };
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});
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}
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if(GDIM == 3) add_edit_wall_quality('W');
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if(GDIM == 3) {
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add_edit_wall_quality('W');
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dialog::addItem(XLAT("wall/floor texture settings"), 'X');
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dialog::add_action_push(edit_texture_params);
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}
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#endif
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#if CAP_RUG
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