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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-27 06:27:17 +00:00

wall/floor textures are now configurable

This commit is contained in:
Zeno Rogue 2024-06-21 15:01:36 +02:00
parent b75c43f7a4
commit ec1740f6e5
2 changed files with 154 additions and 18 deletions

View File

@ -1569,6 +1569,7 @@ EX void initConfig() {
->help("Do not draw if their distance is greater than the sight range (although some points might be closer). This is faster.");
param_i(vid.texture_step, "wall-quality", 4);
add_texture_params();
param_b(smooth_scrolling, "smooth-scrolling", false)
->editable("smooth scrolling", 'c');
@ -3061,7 +3062,11 @@ EX void show3D() {
dialog::get_di().extra_options = [] () { draw_radar(true); };
});
}
if(GDIM == 3) add_edit_wall_quality('W');
if(GDIM == 3) {
add_edit_wall_quality('W');
dialog::addItem(XLAT("wall/floor texture settings"), 'X');
dialog::add_action_push(edit_texture_params);
}
#endif
#if CAP_RUG

View File

@ -1257,8 +1257,113 @@ EX void bind_floor_texture(hpcshape& li, int id) {}
EX ld floor_texture_square_size;
struct texture_params {
ld escher_strength;
ld escher_strength2;
ld escher_width;
ld grid_strength;
int grid_brightness;
ld grid_width;
int scratches_random, scratches_ortho, scratches_parallel, scratches_radial, scratches_around;
int scratch_seed;
ld scratch_width, scratch_length;
int scratch_alpha, scratch_bright;
};
texture_params tparams;
void reset_floor_textures() {
if(floor_textures) delete floor_textures;
floor_textures = NULL;
}
EX void add_texture_params() {
auto& tp = tparams;
param_f(tp.escher_strength, "texture_escher_strength", 2.4)
->editable(0, 10, 0.1, "strength of the Escher texture (inside)", "", 'i')
->set_reaction(reset_floor_textures);
param_f(tp.escher_strength2, "texture_escher_strength2", 1.5)
->editable(0, 10, 0.1, "strength of the Escher texture (boundary)", "", 'b')
->set_reaction(reset_floor_textures);
param_f(tp.escher_width, "texture_escher_width", 1)
->editable(0, 10, 0.1, "strength of the Escher texture (boundary width)", "", 'w')
->set_reaction(reset_floor_textures);
param_f(tp.grid_strength, "grid_strength", 19.2)
->editable(0, 50, 1, "grid strength", "", 'a')
->set_reaction(reset_floor_textures);
param_i(tp.grid_brightness, "grid_brightness", 0x40)
->editable(0, 255, 16, "grid darkness", "", 'd')
->set_reaction(reset_floor_textures);
param_f(tp.grid_width, "grid_width", 8)
->editable(0, 16, 1, "grid width", "", 'g')
->set_reaction(reset_floor_textures);
param_i(tp.scratches_random, "texture_scratches_random", ISMOBILE ? 10 : 1000)
->editable(0, 10000, 0.1, "the number of random scratches", "", 'n')
->set_sets(dialog::scaleSinh)
->set_reaction(reset_floor_textures);
param_i(tp.scratches_ortho, "texture_scratches_ortho", 0)
->editable(0, 10000, 0.1, "the number of orthogonal scratches", "", 'o')
->set_sets(dialog::scaleSinh)
->set_reaction(reset_floor_textures);
param_i(tp.scratches_parallel, "texture_scratches_para", 0)
->editable(0, 10000, 0.1, "the number of parallel scratches", "", 'p')
->set_sets(dialog::scaleSinh)
->set_reaction(reset_floor_textures);
param_i(tp.scratches_radial, "texture_scratches_radial", 0)
->editable(0, 10000, 0.1, "the number of radial scratches", "", 'r')
->set_sets(dialog::scaleSinh)
->set_reaction(reset_floor_textures);
param_i(tp.scratches_around, "texture_scratches_around", 0)
->editable(0, 10000, 0.1, "the number of scratches around", "", 'c')
->set_sets(dialog::scaleSinh)
->set_reaction(reset_floor_textures);
param_i(tp.scratch_seed, "texture_scratch_seed", 0)
->editable(0, 1000, 1, "the seed for scratch generation", "", 's')
->set_reaction(reset_floor_textures);
param_f(tp.scratch_width, "texture_scratch_width", 1)
->editable(0, 16, 1, "scratch width", "", 'h')
->set_reaction(reset_floor_textures);
param_f(tp.scratch_length, "texture_scratch_length", 0.1)
->editable(0, 5, 0.1, "scratch length", "", 'l')
->set_reaction(reset_floor_textures);
param_i(tp.scratch_alpha, "texture_scratch_alpha", 16)
->editable(0, 255, 16, "scratch alpha", "", 'c')
->set_reaction(reset_floor_textures);
param_i(tp.scratch_bright, "texture_scratch_bright", 16)
->editable(0, 255, 16, "scratch brightness", "", 'f')
->set_reaction(reset_floor_textures);
}
EX void edit_texture_params() {
cmode = sm::SIDE;
gamescreen();
dialog::init(XLAT("wall/floor texture settings"));
auto& tp = tparams;
add_edit(tp.escher_strength);
add_edit(tp.escher_strength2);
add_edit(tp.escher_width);
add_edit(tp.grid_strength);
add_edit(tp.grid_brightness);
add_edit(tp.grid_width);
add_edit(tp.scratches_random);
add_edit(tp.scratches_ortho);
add_edit(tp.scratches_parallel);
add_edit(tp.scratches_radial);
add_edit(tp.scratches_around);
add_edit(tp.scratch_seed);
add_edit(tp.scratch_width);
add_edit(tp.scratch_length);
add_edit(tp.scratch_alpha);
add_edit(tp.scratch_bright);
dialog::display();
}
void draw_shape_for_texture(floorshape* sh) {
auto& tp = tparams;
int id = sh->id;
const ld s1 = 1;
@ -1268,48 +1373,74 @@ void draw_shape_for_texture(floorshape* sh) {
ld gx = (id % 8) * s3 - 3.5 * s3;
ld gy = (id / 8) * s3 - 3.5 * s3;
auto brightalpha = [] (int bright, int alpha) {
if(bright > 255) bright = 255;
if(bright < 0) bright = 0;
if(alpha > 255) alpha = 255;
if(alpha < 0) alpha = 0;
return bright * 0x1010100 + alpha;
};
dynamicval<ld> v(vid.linewidth, vid.linewidth);
if(1) {
dynamicval<ld> v(vid.linewidth, 8);
curvepoint(eupush(gx+s1, gy-s1) * C0);
curvepoint(eupush(gx+s1, gy+s1) * C0);
curvepoint(eupush(gx-s1, gy+s1) * C0);
curvepoint(eupush(gx-s1, gy-s1) * C0);
curvepoint(eupush(gx+s1, gy-s1) * C0);
queuecurve(shiftless(Id), 0x000000FF, 0xFFFFFFFF - 0x1010100 * (sh->pstrength * 24/10), PPR::LAKELEV);
queuecurve(shiftless(Id), 0x000000FF, brightalpha(255 - sh->pstrength * tp.escher_strength, 255), PPR::LAKELEV);
}
poly_outline = 0xFFFFFFFF - 0x1010100 * (sh->pstrength * 3/2);
vid.linewidth = tp.escher_width;
poly_outline = brightalpha(255 - sh->pstrength * tp.escher_strength2, 255);
for(int a=-1; a<=1; a++)
for(int b=-1; b<=1; b++)
queuepoly(shiftless(eupush(gx+a, gy+b)), sh->b[0], 0xFFFFFFFF);
vid.linewidth = 0;
if(sh == &cgi.shCrossFloor) {
queuepoly(shiftless(eupush(gx, gy) * spin(45._deg)), cgi.shCross, 0x808080FF);
}
if(1) {
dynamicval<ld> v(vid.linewidth, 8);
vid.linewidth = tp.grid_width;
curvepoint(eupush(gx+sd, gy-sd) * C0);
curvepoint(eupush(gx+sd, gy+sd) * C0);
curvepoint(eupush(gx-sd, gy+sd) * C0);
curvepoint(eupush(gx-sd, gy-sd) * C0);
curvepoint(eupush(gx+sd, gy-sd) * C0);
queuecurve(shiftless(Id), 0x40404000 + sh->fstrength * 192/10, 0, PPR::LINE);
queuecurve(shiftless(Id), brightalpha(tp.grid_brightness, sh->fstrength * tp.grid_strength), 0, PPR::LINE);
}
for(int i=0; i<(ISMOBILE ? 10 : 1000); i++) {
hyperpoint h1 = hpxy(sd * (6*randd()-3), sd * (6*randd()-3));
hyperpoint h2 = hpxy(sd * (6*randd()-3), sd * (6*randd()-3));
ld d = hdist(h1, h2);
hyperpoint h3 = h1 + (h2-h1) /d * min(d, .1);
for(int a=0; a<4; a++) {
curvepoint(eupush(gx,gy) * eupush(spin(90._deg*a) * h1) * C0);
curvepoint(eupush(gx,gy) * eupush(spin(90._deg*a) * h3) * C0);
queuecurve(shiftless(Id), 0x10101010, 0, PPR::LINE);
std::mt19937 scratchgen(tp.scratch_seed);
auto srandd = [&] () { return randf_from(scratchgen); };
vid.linewidth = tp.scratch_width;
auto scratcher = [&] (int qty, hr::function<void(hyperpoint&, hyperpoint&)> f) {
for(int i=0; i<qty; i++) {
hyperpoint h1 = hpxy(sd * (6*srandd()-3), sd * (6*srandd()-3));
hyperpoint h2 = hpxy(sd * (6*srandd()-3), sd * (6*srandd()-3));
f(h1, h2);
ld d = hdist(h1, h2);
hyperpoint h3 = h1 + (h2-h1) /d * min(d, tp.scratch_length);
for(int a=0; a<4; a++) {
curvepoint(eupush(gx,gy) * eupush(spin(90._deg*a) * h1) * C0);
curvepoint(eupush(gx,gy) * eupush(spin(90._deg*a) * h3) * C0);
queuecurve(shiftless(Id), brightalpha(tp.scratch_bright, tp.scratch_alpha), 0, PPR::LINE);
}
}
}
};
scratcher(tp.scratches_random, [] (hyperpoint& h1, hyperpoint& h2) { });
scratcher(tp.scratches_ortho, [] (hyperpoint& h1, hyperpoint& h2) { if(abs(h1[0]) > abs(h1[1])) h2[1] = h1[1]; else h2[0] = h1[0]; });
scratcher(tp.scratches_parallel, [] (hyperpoint& h1, hyperpoint& h2) { if(abs(h1[0]) < abs(h1[1])) h2[1] = h1[1]; else h2[0] = h1[0]; });
scratcher(tp.scratches_radial, [] (hyperpoint& h1, hyperpoint& h2) { h2 = C0; });
scratcher(tp.scratches_around, [] (hyperpoint& h1, hyperpoint& h2) { h2 = h1 + hyperpoint(h1[1], -h1[0], 0, 0); });
auto ftv = get_floor_texture_vertices(sh->id);
if(ftv) {
ftv->tvertices.clear();