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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-23 21:07:17 +00:00
This commit is contained in:
Zeno Rogue 2018-12-12 00:10:41 +01:00
parent a6359dd301
commit ebfd17f6a1
2 changed files with 20 additions and 4 deletions

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@ -2799,5 +2799,21 @@ Other:
- fixed some cases where the record feature would not record anything
- half-plane and band models are now computed on the GPU side (and thus these models are now rendered at high fps -- will be important in the upcoming racing mode) (in 2D only for now)
2019.11.20 17:59 Update 10.5a
2018.11.20 17:59 Update 10.5a
- fix a bug with Hypersian Rug rendering
2018.12.11 22:37 Update 10.5b
Bugfixes and minor features:
- you can no longer see mines by changing the color
- mouse now works in the color menu
- numpad now works as directions with numlock off and numbers with numlock on
- fixed crashes when entering some symbols in Archimedean
- surface 3D graphics are now automatically disabled in rug (won't work correctly with quotient rugs anyway) and in pmodels which do not support it
- Hedgehog Warriors are replaced by Fire Cultists in non-3-valent Camelot
- fixed in_smart_range adjusting to the screen resolution rather than the current texture
Geometry experiments -- new quotient spaces:
- "torus/Klein bottle" now includes infinite cylinder and infinite Mobius band
- Macbeath surface, Bring's surface, Schmutz's M(2), Schmutz's M(3)
- "multidimensional" -- (not yet documented)

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@ -2,9 +2,9 @@
// It is quite chaotic.
// version numbers
#define VER "10.5a"
#define VERNUM 10501
#define VERNUM_HEX 0xA501
#define VER "10.5b"
#define VERNUM 10502
#define VERNUM_HEX 0xA502
#include <stdarg.h>