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Number edit with reaction configurable via a function
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0f892c9468
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@ -532,6 +532,10 @@ namespace dialog {
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string disp(ld x) { if(ne.intval) return its((int) (x+.5)); else return fts(x); }
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string disp(ld x) { if(ne.intval) return its((int) (x+.5)); else return fts(x); }
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typedef function<void()> reaction_t;
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reaction_t reaction;
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void affect(char kind) {
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void affect(char kind) {
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if(ne.intval) {
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if(ne.intval) {
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@ -548,6 +552,8 @@ namespace dialog {
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if(kind == 'v') ne.s = fts(*ne.editwhat);
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if(kind == 'v') ne.s = fts(*ne.editwhat);
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}
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}
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if(reaction) reaction();
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#if CAP_AUDIO
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#if CAP_AUDIO
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if(ne.intval == &musicvolume) {
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if(ne.intval == &musicvolume) {
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if(musicvolume < 0)
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if(musicvolume < 0)
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@ -794,6 +800,7 @@ namespace dialog {
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dialogflags = (cmode & (sm::SIDE | sm::A3));
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dialogflags = (cmode & (sm::SIDE | sm::A3));
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cmode |= sm::NUMBER;
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cmode |= sm::NUMBER;
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pushScreen(drawNumberDialog);
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pushScreen(drawNumberDialog);
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reaction = reaction_t();
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}
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}
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void editNumber(int& x, int vmin, int vmax, int step, int dft, string title, string help) {
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void editNumber(int& x, int vmin, int vmax, int step, int dft, string title, string help) {
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