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No more weird message on collecting Dodecahedra
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2
game.cpp
2
game.cpp
@ -5733,7 +5733,7 @@ bool collectItem(cell *c2, bool telekinesis) {
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princess::forceVizier = true;
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if(!cantGetGrimoire(c2, false)) collectMessage(c2, c2->item);
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if(c2->item == itDodeca) peace::simon::extend();
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if(c2->item == itDodeca && peace::on) peace::simon::extend();
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}
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if(isRevivalOrb(c2->item) && multi::revive_queue.size()) {
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