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unified the Quest screen and Main menu.
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@@ -558,7 +558,7 @@ EX void handleKeyNormal(int sym, int uni) {
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else
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#endif
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if(needConfirmation())
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pushScreen(showMission);
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pushScreen(showGameMenu);
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else restart_game();
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}
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@@ -574,7 +574,7 @@ EX void handleKeyNormal(int sym, int uni) {
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if(daily::on) daily::handleQuit(2);
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else
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#endif
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if(needConfirmation()) pushScreen(showMission);
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if(needConfirmation()) pushScreen(showGameMenu);
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else quitmainloop = true;
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}
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@@ -592,10 +592,10 @@ EX void handleKeyNormal(int sym, int uni) {
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}
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if(sym == 'v' && DEFAULTNOR(sym))
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pushScreen(showMainMenu);
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showMissionScreen();
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if(sym == PSEUDOKEY_MENU)
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pushScreen(showMainMenu);
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showMissionScreen();
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if(sym == PSEUDOKEY_NOHINT)
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no_find_player = true;
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