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specified native monster and reqs for the Cursed Land

This commit is contained in:
Zeno Rogue 2021-05-23 16:37:39 +02:00
parent 5d30ec70d3
commit e53a7dbd68

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@ -1683,6 +1683,10 @@ MONSTER('H', 0x181818, "Hag", moHexer, CF_FACE_UP, RESERVED, moYeti,
LAND(0xC0C0FF, "Cursed Land", laCursed, 0, itCursed, RESERVED,
"This land is full of curses!")
NATIVE(m == moHexer ? 2 : 0)
#define LST {itElixir, itPirate, itRuins, itBrownian, itPower}
REQ(ITEMS_TOTAL(LST, variant_unlock_value()*6/5))
#undef LST
ITEM('/', 0x211F6F, "Cursed Gold", itCursed, IC_TREASURE, ZERO, RESERVED, osNone,
"A cursed gold.")