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Merge pull request #223 from jruderman/ub_gravity
Fix UB in draw_gravity_particles
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@ -2510,9 +2510,9 @@ void celldrawer::add_map_effects() {
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}
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void celldrawer::draw_gravity_particles() {
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int u = (int)(size_t)(c);
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unsigned int u = (unsigned int)(size_t)(c);
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u = ((u * 137) + (u % 1000) * 51) % 1000;
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int tt = ticks + u; fractick(ticks, 900);
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int tt = ticks + u;
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ld r0 = (tt % 900) / 1100.;
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ld r1 = (tt % 900 + 200) / 1100.;
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