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nilrider:: show cursor in planning
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@@ -69,6 +69,8 @@ void run() {
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curlev->current = curlev->history[ttick];
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curlev->current.centerview(curlev);
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}
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if(planning_mode && !view_simulation)
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cmode |= sm::SHOWCURSOR;
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gamescreen(0);
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if(planning_mode && !view_simulation) {
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curlev->draw_planning_screen();
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