mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-12-25 09:30:35 +00:00
2d3d:: fixed walls next to trees
This commit is contained in:
parent
684480ccaf
commit
e20868dd19
@ -3890,7 +3890,7 @@ void draw_wall(cell *c, const transmatrix& V, color_t wcol, color_t& zcol, int c
|
|||||||
color_t wcol2 = gradient(0, wcol0, 0, .8, 1);
|
color_t wcol2 = gradient(0, wcol0, 0, .8, 1);
|
||||||
draw_shapevec(c, V, qfi.fshape->levels[SIDE_WALL], darkena(wcol, 0, 0xFF), PPR::WALL);
|
draw_shapevec(c, V, qfi.fshape->levels[SIDE_WALL], darkena(wcol, 0, 0xFF), PPR::WALL);
|
||||||
forCellIdEx(c2, i, c)
|
forCellIdEx(c2, i, c)
|
||||||
if(!highwall(c2))
|
if(!highwall(c2) || conegraph(c2))
|
||||||
placeSidewall(c, i, SIDE_WALL, V, darkena(wcol2, fd, 255));
|
placeSidewall(c, i, SIDE_WALL, V, darkena(wcol2, fd, 255));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user