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10.1c
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@ -1897,10 +1897,10 @@
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- water tiles use tiles with less gaps now, so that it looks better in 3D
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- a subtle wave effect on the free Ocean
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2019.09.04 20:43 version 10.0n
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2017.09.04 20:43 version 10.0n
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- fixed the shmup crash bug
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2019.09.17 14:01 version 10.0o
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2017.09.17 14:01 version 10.0o
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- fixed the mirror cache
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- fixed the mirror glitch
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- fixed the Princess Challenge
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@ -1909,3 +1909,79 @@
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- fixed mouse tooltip messages in mobiles
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- fixed the checkmate rule not taking the mirrored mimics into account
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- fixed some bugs with the activation of Orb of Yendor
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2019.10.14 19:50 version 10.1
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* four new lands
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- Terracotta Army
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- Hunting Ground
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- Volcanic Wasteland
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- Blizzard
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* help and interface improvements:
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- the help for Orb Strategy Mode did not appear when it should
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- orb help now lists the OSM information (required refactoring)
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- 'inventory' icon always appears in OSM now (even if you have no orbs)
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- better info about forbidden/dangerous/useless orbs, and fixed a bug with marking using forbidden orbs
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- more space for orbs in OSM, fixed some bugs
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- help screen for lands includes bestiaries
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- improved cheating in the Overview
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- new message styles added (left-aligned messages which no longer obscure the game area)
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- 'message log' is now a separate option in the mission screen
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- added Halloween to start menu (if the date is correct) and fixed it in quit menu
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- fixed the names in credits
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- mission screen reshown after a bad move in 'see how it ended'
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- fixed problems where the standard mode would not be reset correctly
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* graphical improvements:
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- Mimics now display Thorns (with Empathy)
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- made Earth Elemental look similar to other Elementals
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- improved Giant Fox
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- improved the display of holes in Halloween
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- fixed the 'away' function to draw sidewalls correctly
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- Hall of Mirrors works better with high sightrange
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- changed graphics for some orbs
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* gameplay:
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- Orb of Friendship is now forbidden in the Princess Quest
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- fixed the Crossroads in PTM
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- relaxed local orb generation rule in the Chaos Mode implemented in special cases too
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- you no longer can have more than 6 bullets for the Revolver in Wild West
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* technical:
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- improvements in the graphics editor: 'u' loads the current monster image; if PC display is off, you automatically edit the floor below; fixed editing colors
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- refactored the land generation
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- some new command line options
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- 'shame to cheat' is no longer displayed when autocheating is on
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2019.10.14 19:50 version 10.1a
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- fixed the missing leaderboards
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- fixed the typos in the description of Lava Wolf
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- fixed the ordering of lands in the Overview
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2019.10.15 01:06 version 10.1b
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- added wandering monsters to the new lands
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- no longer highlight blizzard particles
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- flash/lightning destroys terracotta warriors
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- more tactical lands
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- Salamanders stunned by fire
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- slime visible in Volcanic Wasteland (but destroyed by lava)
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- living monsters awaken Terracotta Warriors
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2019.10.16 00:43 version 10.1c
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- changes to the Hunting Ground:
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- - a new pattern at 0 treasures
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- - guards now always appear in pairs (not larger groups)
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- - you can now see the guards leave to form larger ambushes at 10 treasures
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- - made the 17-18th treasures a bit easier
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- worms no longer spam messages while going over lava
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- fixed the confusion between changing language and sending score to Leaderboards
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- Item/boat burning message no longer appears when this happens out of sight
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- 'that was easy' message no longer appears if you are actually fighting a group
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- fixed the PTM list (Blizzard appeared twice instead of Terracotta)
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- rebound 'i'nventory key no longer works if it should not
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- Orb of Safety no longer goes above 7
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- guarding dogs have slightly orange eyes
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- ambush size is displayed by hovering over the item in Hunting Ground
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- Terracotta counters are sometimes lowered at high treasure levels
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- fixed two more graphical glitches in Halloween
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