diff --git a/changelog.txt b/changelog.txt index 6aa32d7a..1a36a81c 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1897,10 +1897,10 @@ - water tiles use tiles with less gaps now, so that it looks better in 3D - a subtle wave effect on the free Ocean -2019.09.04 20:43 version 10.0n +2017.09.04 20:43 version 10.0n - fixed the shmup crash bug -2019.09.17 14:01 version 10.0o +2017.09.17 14:01 version 10.0o - fixed the mirror cache - fixed the mirror glitch - fixed the Princess Challenge @@ -1909,3 +1909,79 @@ - fixed mouse tooltip messages in mobiles - fixed the checkmate rule not taking the mirrored mimics into account - fixed some bugs with the activation of Orb of Yendor + +2019.10.14 19:50 version 10.1 + +* four new lands +- Terracotta Army +- Hunting Ground +- Volcanic Wasteland +- Blizzard + +* help and interface improvements: +- the help for Orb Strategy Mode did not appear when it should +- orb help now lists the OSM information (required refactoring) +- 'inventory' icon always appears in OSM now (even if you have no orbs) +- better info about forbidden/dangerous/useless orbs, and fixed a bug with marking using forbidden orbs +- more space for orbs in OSM, fixed some bugs +- help screen for lands includes bestiaries +- improved cheating in the Overview +- new message styles added (left-aligned messages which no longer obscure the game area) +- 'message log' is now a separate option in the mission screen +- added Halloween to start menu (if the date is correct) and fixed it in quit menu +- fixed the names in credits +- mission screen reshown after a bad move in 'see how it ended' +- fixed problems where the standard mode would not be reset correctly + +* graphical improvements: +- Mimics now display Thorns (with Empathy) +- made Earth Elemental look similar to other Elementals +- improved Giant Fox +- improved the display of holes in Halloween +- fixed the 'away' function to draw sidewalls correctly +- Hall of Mirrors works better with high sightrange +- changed graphics for some orbs + +* gameplay: +- Orb of Friendship is now forbidden in the Princess Quest +- fixed the Crossroads in PTM +- relaxed local orb generation rule in the Chaos Mode implemented in special cases too +- you no longer can have more than 6 bullets for the Revolver in Wild West + +* technical: +- improvements in the graphics editor: 'u' loads the current monster image; if PC display is off, you automatically edit the floor below; fixed editing colors +- refactored the land generation +- some new command line options +- 'shame to cheat' is no longer displayed when autocheating is on + +2019.10.14 19:50 version 10.1a +- fixed the missing leaderboards +- fixed the typos in the description of Lava Wolf +- fixed the ordering of lands in the Overview + +2019.10.15 01:06 version 10.1b +- added wandering monsters to the new lands +- no longer highlight blizzard particles +- flash/lightning destroys terracotta warriors +- more tactical lands +- Salamanders stunned by fire +- slime visible in Volcanic Wasteland (but destroyed by lava) +- living monsters awaken Terracotta Warriors + +2019.10.16 00:43 version 10.1c +- changes to the Hunting Ground: +- - a new pattern at 0 treasures +- - guards now always appear in pairs (not larger groups) +- - you can now see the guards leave to form larger ambushes at 10 treasures +- - made the 17-18th treasures a bit easier +- worms no longer spam messages while going over lava +- fixed the confusion between changing language and sending score to Leaderboards +- Item/boat burning message no longer appears when this happens out of sight +- 'that was easy' message no longer appears if you are actually fighting a group +- fixed the PTM list (Blizzard appeared twice instead of Terracotta) +- rebound 'i'nventory key no longer works if it should not +- Orb of Safety no longer goes above 7 +- guarding dogs have slightly orange eyes +- ambush size is displayed by hovering over the item in Hunting Ground +- Terracotta counters are sometimes lowered at high treasure levels +- fixed two more graphical glitches in Halloween diff --git a/init.cpp b/init.cpp index ce76f9be..5811be2a 100644 --- a/init.cpp +++ b/init.cpp @@ -1,6 +1,6 @@ -#define VER "10.1b" -#define VERNUM 10102 -#define VERNUM_HEX 0xA082 +#define VER "10.1c" +#define VERNUM 10103 +#define VERNUM_HEX 0xA083 #define GEN_M 0 #define GEN_F 1