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used separate keyconfigs in bringris, nilrider and ads
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@@ -181,7 +181,7 @@ void game_menu() {
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dialog::add_action([] { current.T = Id; vctrV = Id; });
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dialog::addItem("configure keys", 'k');
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dialog::add_action_push(multi::get_key_configurer(1, move_names, "Relative Hell keys"));
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dialog::add_action_push(multi::get_key_configurer(1, move_names, "Relative Hell keys", scfg_ads));
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#if CAP_AUDIO
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add_edit(effvolume);
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