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	nilrider:: game_keys_scroll
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		| @@ -231,10 +231,12 @@ void run() { | ||||
|  | ||||
|   dialog::add_key_action(PSEUDOKEY_MENU, [] { | ||||
|     if(curlev->current.timer) paused = true; | ||||
|     game_keys_scroll = true; | ||||
|     pushScreen(main_menu); | ||||
|     }); | ||||
|   if(pause_av) dialog::add_key_action(PSEUDOKEY_PAUSE, [] { | ||||
|     paused = !paused; | ||||
|     game_keys_scroll = true; | ||||
|     if(view_replay && !paused) | ||||
|       simulation_start_tick = ticks - curlev->current.timer * tps; | ||||
|     }); | ||||
|   | ||||
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