mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2025-12-17 03:28:05 +00:00
newlands:: wandering monsters in Brownian and Variant
This commit is contained in:
41
complex2.cpp
41
complex2.cpp
@@ -203,5 +203,46 @@ namespace westwall {
|
||||
}
|
||||
}
|
||||
|
||||
struct variant_feature {
|
||||
color_t color_change;
|
||||
int rate_change;
|
||||
eMonster wanderer;
|
||||
void (*build)(cell*);
|
||||
};
|
||||
|
||||
#define VF [] (cell *c)
|
||||
|
||||
const array<variant_feature, 21> variant_features {{
|
||||
variant_feature{(color_t)(-0x202020), 5, moNecromancer, VF {
|
||||
if(hrand(1500) < 20) c->wall = waFreshGrave;
|
||||
if(hrand(20000) < 10 + items[itVarTreasure])
|
||||
c->monst = moNecromancer;
|
||||
}},
|
||||
{0x000010, 5, moLancer, VF { if(c->wall == waNone && !c->monst && hrand(80000) < 25 + items[itVarTreasure]) c->monst = moLancer; } },
|
||||
{0x100008,15, moMonk, VF { if(c->wall == waNone && !c->monst && hrand(80000) < 25 + items[itVarTreasure]) c->monst = moMonk; } },
|
||||
{0x080010, 5, moCrusher, VF { if(c->wall == waNone && !c->monst && hrand(80000) < 25 + items[itVarTreasure]) c->monst = moCrusher; } },
|
||||
{0x181418, 5, moSkeleton, VF { if(c->wall == waNone && !c->monst && hrand(80000) < 25 + items[itVarTreasure]) c->monst = moSkeleton, c->hitpoints = 3; } },
|
||||
{0x180000, 5, moPyroCultist, VF { if(c->wall == waNone && !c->monst && hrand(80000) < 25 + items[itVarTreasure]) c->monst = moPyroCultist; } },
|
||||
{0x00000C, 2, moFlailer, VF { if(c->wall == waNone && !c->monst && hrand(80000) < 25 + items[itVarTreasure]) c->monst = moFlailer; } },
|
||||
{0x1C0800, 1, moHedge, VF { if(c->wall == waNone && !c->monst && hrand(80000) < 25 + items[itVarTreasure] && VALENCE == 3) c->monst = moHedge; } },
|
||||
{0x001000,-1, moNone, VF { if(hrand(1500) < 30) createArrowTrapAt(c, laVariant); } },
|
||||
{0x001400,-1, moNone, VF { if(hrand(1500) < 50 && c->wall == waNone) c->wall = waTrapdoor; } },
|
||||
{0x001018,-1, moNone, VF { if(hrand(1500) < 30) build_pool(c, true); } },
|
||||
{0x040C00,-1, moNone, VF { if(c->wall == waNone && !c->monst && !c->monst && hrand(1500) < 10) c->wall = waThumperOff; } },
|
||||
{0x080C00,-1, moNone, VF { if(hrand(1500) < 20 && !c->monst && !c->wall) c->wall = waFireTrap; } },
|
||||
{0x0C0C00, 0, moNone, VF { if(c->wall == waNone && !c->monst && hrand(5000) < 100) c->wall = waExplosiveBarrel; } },
|
||||
{0x061004, 0, moNone, VF {
|
||||
if(c->wall == waNone && !c->monst && pseudohept(c) && hrand(30000) < 25 + items[itVarTreasure])
|
||||
if(buildIvy(c, 0, c->type) && !peace::on) c->item = itVarTreasure;
|
||||
}},
|
||||
{0x000C08, 0, moNone, VF { if(c->wall == waNone && !c->monst && hrand(5000) < 100) c->wall = waSmallTree; }},
|
||||
{0x100C10, 1, moRagingBull, VF { if(c->wall == waNone && hrand(10000) < 10 + items[itVarTreasure]) c->monst = moSleepBull, c->hitpoints = 3; }},
|
||||
{0x00140C, 0, moNone, VF { if(c->wall == waNone && !c->monst && hrand(5000) < 100) c->wall = waBigTree; }},
|
||||
{0x000C28, 1, moNone, VF { if(hrand(500) < 10) build_pool(c, false); } },
|
||||
{0x100C00, 2, moVariantWarrior, VF { if(c->wall == waNone && !c->monst && hrand(40000) < 25 + items[itVarTreasure]) c->monst = moVariantWarrior; }},
|
||||
{0x100808, 1, moRatling, VF { if(c->wall == waNone && !c->monst && hrand(50000) < 25 + items[itVarTreasure]) c->monst = moRatling; }}
|
||||
}};
|
||||
#undef VF
|
||||
|
||||
}
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user