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Orb of Empathy now protects your allies from your indirect attacks
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2
orbs.cpp
2
orbs.cpp
@@ -917,7 +917,7 @@ void psi_attack(cell *dest) {
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else
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addMessage(XLAT("You kill %the1 with a mental blast!", dest->monst));
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// note: psi attack works with Petrify!
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attackMonster(dest, AF_MAGIC, moPlayer);
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attackMonster(dest, AF_PSI, moPlayer);
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useupOrb(itOrbPsi, 30);
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createNoise(2);
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bfs();
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