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https://github.com/zenorogue/hyperrogue.git
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new nil structure: hex
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f5b5dbb3d3
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@ -404,6 +404,14 @@ int read_legacy_args() {
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if(GDIM == 3) shift_arg_formula(models::rotation_xz);
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if(GDIM == 3) shift_arg_formula(models::rotation_xy2); */
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}
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else if(argis("-nilh")) {
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PHASEFROM(2);
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stop_game();
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shift();
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nilv::nil_structure_index = argi() == 8 ? 1 : 0;
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nilv::set_flags();
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start_game();
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}
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else if(argis("-yca")) {
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PHASEFROM(2);
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shift_arg_formula(vid.yshift);
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@ -905,16 +905,24 @@ EX namespace nilv {
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}
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#if HDR
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bool mvec_uses_hex();
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/** This type is used for indexed Nil cells. See mvec_to_point to convert from this to hyperpoint the tile is centered at.
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In non-hex Nils, these correspond exactly to coordinates in nmHeis model (with nilwidth equal 1).
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In hex Nils, these would be valid in nmSym models if the 'z' coordinates were halved. (But, they are sheared, as for usual hex coordinates in HyperRogue.)
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**/
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struct mvec : array<int, 3> {
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/** these are in nmHeis */
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explicit mvec() = default;
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constexpr explicit mvec(int x, int y, int z) : array<int, 3>{{x, y, z}} {}
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mvec inverse() {
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auto& a = *this;
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if(mvec_uses_hex()) return mvec(-a[0], -a[1], -a[2]);
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return mvec(-a[0], -a[1], -a[2]+a[1] * a[0]);
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}
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mvec operator * (const mvec b) {
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auto& a = *this;
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if(mvec_uses_hex())
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return mvec(a[0]+b[0], a[1]+b[1], a[2]+b[2]+a[0]*b[1]-a[1]*b[0]);
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return mvec(a[0] + b[0], a[1] + b[1], a[2] + b[2] + a[0] * b[1]);
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}
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};
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@ -924,17 +932,30 @@ EX namespace nilv {
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EX ld nilwidth = 1;
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hyperpoint mvec_to_point(mvec m) { return convert(hpxy3(m[0] * nilwidth, m[1] * nilwidth, m[2] * nilwidth * nilwidth), nmHeis, model_used); }
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EX bool mvec_uses_hex() { return current_ns().mvec_hex; }
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EX hyperpoint mvec_to_point(mvec m) {
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if(mvec_uses_hex())
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return convert(hpxy3((m[0] + m[1] / 2.) * nilwidth, (m[1] * sqrt(3)/2) * nilwidth, m[2] * sqrt(3) / 4 * nilwidth * nilwidth), nmSym, model_used);
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return convert(hpxy3(m[0] * nilwidth, m[1] * nilwidth, m[2] * nilwidth * nilwidth), nmHeis, model_used);
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}
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#if HDR
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struct nilstructure {
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vector<mvec> movevectors;
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vector<vector<hyperpoint>> facevertices;
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bool mvec_hex;
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vector<int> other_side;
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string name;
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};
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#endif
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EX hyperpoint heis(ld x, ld y, ld z) { return convert(point31(x, y, z), nmHeis, model_used); }
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EX hyperpoint hexrota(ld x, ld y, ld z) { return convert(point31(x/2, y * sqrt(3)/6, z / 24 * sqrt(3)), nmSym, model_used); }
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EX int nil_structure_index;
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nilstructure ns6 = {
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{{ mvec(-1,0,0), mvec(0,-1,0), mvec(0,0,-1), mvec(1,0,0), mvec(0,1,0), mvec(0,0,1) }},
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@ -945,7 +966,10 @@ EX namespace nilv {
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{ heis(0.5,0.5,-0.25), heis(0.5,0.5,0.75), heis(0.5,-0.5,0.25), heis(0.5,-0.5,-0.75), },
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{ heis(-0.5,0.5,-0.5), heis(-0.5,0.5,0.5), heis(0.5,0.5,0.5), heis(0.5,0.5,-0.5), },
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{ heis(0,0,0.5), heis(-0.5,0.5,0.25), heis(-0.5,-0.5,0.75), heis(0,0,0.5), heis(-0.5,-0.5,0.75), heis(-0.5,-0.5,0.5), heis(0,0,0.5), heis(-0.5,-0.5,0.5), heis(0.5,-0.5,0.5), heis(0,0,0.5), heis(0.5,-0.5,0.5), heis(0.5,-0.5,0.25), heis(0,0,0.5), heis(0.5,-0.5,0.25), heis(0.5,0.5,0.75), heis(0,0,0.5), heis(0.5,0.5,0.75), heis(0.5,0.5,0.5), heis(0,0,0.5), heis(0.5,0.5,0.5), heis(-0.5,0.5,0.5), heis(0,0,0.5), heis(-0.5,0.5,0.5), heis(-0.5,0.5,0.25), },
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}}
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}},
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false,
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{3,4,5,0,1,2},
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"six sides"
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};
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nilstructure ns8 = {
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@ -960,10 +984,34 @@ EX namespace nilv {
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{ heis(0.5,0.5,-0.75), heis(0.5,0.5,0.25), heis(0.5,-0.5,-0.75), },
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{ heis(-0.5,0.5,0.75), heis(-0.5,0.5,-0.25), heis(0.5,0.5,-0.75), heis(0.5,0.5,0.25), },
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{ heis(-0.5,-0.5,0.75), heis(-0.5,0.5,0.75), heis(0.5,0.5,0.25), heis(0.5,-0.5,0.25), },
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}}
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}},
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false,
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{4,5,6,7,0,1,2,3},
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"eight sides"
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};
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nilstructure nshex = {
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{{ mvec(1,0,0), mvec(1,-1,0), mvec(0,-1,0), mvec(-1,0,0), mvec(-1,1,0), mvec(0,1,0), mvec(0,0,-1), mvec(0,0,1) }},
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{{
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{hexrota(1,-1,2),hexrota(1,-1,-4),hexrota(1,1,-2),hexrota(1,1,4)},
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{hexrota(0,-2,2),hexrota(0,-2,-4),hexrota(1,-1,-2),hexrota(1,-1,4)},
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{hexrota(-1,-1,2),hexrota(-1,-1,-4),hexrota(0,-2,-2),hexrota(0,-2,4)},
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{hexrota(-1,1,2),hexrota(-1,1,-4),hexrota(-1,-1,-2),hexrota(-1,-1,4)},
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{hexrota(0,2,2),hexrota(0,2,-4),hexrota(-1,1,-2),hexrota(-1,1,4)},
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{hexrota(1,1,2),hexrota(1,1,-4),hexrota(0,2,-2),hexrota(0,2,4)},
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{hexrota(0,0,-3),hexrota(1,1,-2),hexrota(1,-1,-4),hexrota(0,0,-3),hexrota(1,-1,-4),hexrota(1,-1,-2),hexrota(0,0,-3),hexrota(1,-1,-2),hexrota(0,-2,-4),hexrota(0,0,-3),hexrota(0,-2,-4),hexrota(0,-2,-2),hexrota(0,0,-3),hexrota(0,-2,-2),hexrota(-1,-1,-4),hexrota(0,0,-3),hexrota(-1,-1,-4),hexrota(-1,-1,-2),hexrota(0,0,-3),hexrota(-1,-1,-2),hexrota(-1,1,-4),hexrota(0,0,-3),hexrota(-1,1,-4),hexrota(-1,1,-2),hexrota(0,0,-3),hexrota(-1,1,-2),hexrota(0,2,-4),hexrota(0,0,-3),hexrota(0,2,-4),hexrota(0,2,-2),hexrota(0,0,-3),hexrota(0,2,-2),hexrota(1,1,-4),hexrota(0,0,-3),hexrota(1,1,-4),hexrota(1,1,-2)},
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{hexrota(0,0,3),hexrota(1,1,4),hexrota(1,-1,2),hexrota(0,0,3),hexrota(1,-1,2),hexrota(1,-1,4),hexrota(0,0,3),hexrota(1,-1,4),hexrota(0,-2,2),hexrota(0,0,3),hexrota(0,-2,2),hexrota(0,-2,4),hexrota(0,0,3),hexrota(0,-2,4),hexrota(-1,-1,2),hexrota(0,0,3),hexrota(-1,-1,2),hexrota(-1,-1,4),hexrota(0,0,3),hexrota(-1,-1,4),hexrota(-1,1,2),hexrota(0,0,3),hexrota(-1,1,2),hexrota(-1,1,4),hexrota(0,0,3),hexrota(-1,1,4),hexrota(0,2,2),hexrota(0,0,3),hexrota(0,2,2),hexrota(0,2,4),hexrota(0,0,3),hexrota(0,2,4),hexrota(1,1,2),hexrota(0,0,3),hexrota(1,1,2),hexrota(1,1,4)}
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}},
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true,
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{3,4,5,0,1,2,7,6},
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"hex"
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};
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EX vector<nilstructure*> nil_structures = { &ns6, &ns8, &nshex };
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EX nilstructure& current_ns() { return S7 == 6 ? ns6 : ns8; }
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EX nilstructure& current_ns() { return *nil_structures[nil_structure_index]; }
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EX array<int,3> nilperiod, nilperiod_edit;
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int S7_edit;
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@ -999,7 +1047,7 @@ EX namespace nilv {
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auto q = p * current_ns().movevectors[d];
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for(int a=0; a<3; a++) q[a] = zgmod(q[a], nilperiod[a]);
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auto child = get_at(q);
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parent->c.connect(d, child, (d + S7/2) % S7, false);
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parent->c.connect(d, child, current_ns().other_side[d], false);
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return child;
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}
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@ -1018,6 +1066,7 @@ EX namespace nilv {
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EX heptagon *get_heptagon_at(mvec m) { return ((hrmap_nil*)currentmap)->get_at(m); }
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EX void set_flags() {
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ginf[gNil].sides = isize(current_ns().movevectors);
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int coords = 0;
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for(int a=0; a<3; a++) if(nilperiod[a]) coords++;
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set_flag(ginf[gNil].flags, qANYQ, coords);
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@ -1054,9 +1103,9 @@ EX color_t colorize(cell *c, char whichCanvas) {
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EX void prepare_niltorus3() {
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nilperiod_edit = nilperiod;
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S7_edit = ginf[gNil].sides;
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S7_edit = nil_structure_index;
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}
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EX void show_niltorus3() {
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cmode = sm::SIDE | sm::MAYDARK;
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gamescreen();
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@ -1071,8 +1120,8 @@ EX void show_niltorus3() {
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dialog::bound_low(0);
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});
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}
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dialog::addSelItem(XLAT("honeycomb"), its(S7_edit), 'h');
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dialog::add_action([] { S7_edit = S7_edit ^ 6 ^ 8; });
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dialog::addSelItem(XLAT("honeycomb"), XLAT(nil_structures[S7_edit]->name), 'h');
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dialog::add_action([] { S7_edit = (S7_edit+1)%isize(nil_structures); });
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bool ok = (!nilperiod_edit[1]) || (nilperiod_edit[2] && nilperiod_edit[1] % nilperiod_edit[2] == 0);
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@ -1083,7 +1132,7 @@ EX void show_niltorus3() {
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dialog::add_action([] {
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stop_game();
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nilperiod = nilperiod_edit;
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ginf[gNil].sides = S7_edit;
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nil_structure_index = S7_edit;
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set_flags();
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geometry = gNil;
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start_game();
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@ -3024,12 +3073,14 @@ EX namespace nisot {
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shift_arg_formula(nilv::nilwidth);
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return 0;
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}
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else if(argis("-nilh")) {
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else if(argis("-nilsi")) {
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PHASEFROM(2);
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stop_game();
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shift(); ginf[gNil].sides = argi();
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shift();
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nilv::nil_structure_index = argi();
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nilv::set_flags();
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start_game();
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return 0;
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}
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else if(argis("-rk-steps")) {
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PHASEFROM(2);
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