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... but disable outline on eyes
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@ -2221,6 +2221,7 @@ EX dqi_poly& queuepolyat(const transmatrix& V, const hpcshape& h, color_t col, P
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if(neon_mode == eNeon::none) {
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ptd.color = (darkened(col >> 8) << 8) + (col & 0xFF);
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ptd.outline = poly_outline;
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if(h.flags & POLY_TRIANGLES) ptd.outline = 0;
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}
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else switch(neon_mode) {
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case eNeon::neon:
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