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PIU now works in the underlying map -- underlying geometry only is too fragile
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@@ -251,7 +251,7 @@ EX void initgame() {
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if(cwt.at->land == laCrossroads2) {
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cell *c = cwt.at;
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if(hybri) { c = hybrid::get_where(c).first; hybrid::in_underlying_map([&] { c->cmove(0); }); }
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if(hybri) { c = hybrid::get_where(c).first; PIU( c->cmove(0) ); }
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c->landparam = 12;
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c->cmove(0)->landparam = 44;
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c->cmove(0)->land = laCrossroads2;
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