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	buggy items are NAI
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		| @@ -287,7 +287,7 @@ int itemclass(eItem i) { | ||||
|     i == itDock || i == itRuins || i == itSwitch || i == itMagnet | ||||
|     ) | ||||
|     return IC_TREASURE; | ||||
|   if(i == itSavedPrincess || i == itStrongWind || i == itWarning) | ||||
|   if(i == itSavedPrincess || i == itStrongWind || i == itWarning || i == itBuggy || i == itBuggy2) | ||||
|     return IC_NAI; | ||||
|   if(i == itKey || i == itOrbYendor || i == itGreenStone || i == itHolyGrail || i == itCompass || | ||||
|     isElementalShard(i) || i == itRevolver || i == itInventory)  | ||||
|   | ||||
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