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buggy items are NAI
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@ -287,7 +287,7 @@ int itemclass(eItem i) {
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i == itDock || i == itRuins || i == itSwitch || i == itMagnet
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)
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return IC_TREASURE;
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if(i == itSavedPrincess || i == itStrongWind || i == itWarning)
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if(i == itSavedPrincess || i == itStrongWind || i == itWarning || i == itBuggy || i == itBuggy2)
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return IC_NAI;
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if(i == itKey || i == itOrbYendor || i == itGreenStone || i == itHolyGrail || i == itCompass ||
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isElementalShard(i) || i == itRevolver || i == itInventory)
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