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fixed the displayed unlock rule for Crossroads III in Casual

This commit is contained in:
Zeno Rogue 2022-03-27 09:29:15 +02:00
parent 9eff4e597f
commit d294128ac8

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@ -1276,7 +1276,7 @@ LAND( 0x4040FF, "Crossroads III", laCrossroads3, ZERO, itHyperstone, RESERVED,
"An alternate layout of the Crossroads. Great Walls cross here at right angles."
)
NATIVE(0)
REQ(NUMBER(orbsUnlocked(), 9, XLAT("Finished lands required: %1 (collect %2 treasure)\n", "9", its(R10))))
REQ(NUMBER(orbsUnlocked(), lands_for_hell(), XLAT("Finished lands required: %1 (collect %2 treasure)\n", "9", its(R10))))
LAND( 0x4040C0, "Sea Border", laOceanWall, ZERO | LF_TECHNICAL | LF_SEA, itNone, RESERVED, "Border between seas.")
// REQAS(laOcean,)