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changelog was not pushed with 12.0e

This commit is contained in:
Zeno Rogue 2021-08-04 20:22:18 +02:00
parent 932cb7c997
commit cb2972f207

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@ -4453,3 +4453,22 @@ Bugfixes:
- Irradiated Field: bull generation no longer breaks ivy
- Fix several Friendly Ivy interactions
2021-08-01 11:19 Update 12.0e:
New features:
* better land boundaries in all (hyperbolic) 2D geometries, including Great Walls-like ones
* improved CR4 and Camelot generation
* tes files now support aperiodic (tree-based) tessellations and some other features, see "horotiling.tes" in samples
* HyperRogue is now able to generate strict tree-based rules to generate periodic tessellations
(including tes files and Archimedean, which previously were generated using other methods).
This way of generation avoids numerical precision errors and lets us understand the growth patterns
(experiment with geometry -> size of the world) and generate horocycles and Camelot. This
is currently disabled by default, but can be enabled in experiment with geometry -> size of the world -> strict.
* Dice hover map now indicates hardness with color (thanks to @jruderman)
* minor Russian translation updates (thanks to blargdag)
Bugfixes:
* fixed some issues with sky rendering in FPP (better stars and Palace ceiling)
* fixed incorrect graphics in binary tilings
* fixed bugs with moving the key with boats
* Princess Quest no longer shows fail screen merely due to the princess being in peril