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crossbow:: no more mimics attacking in melee, or swinging at mirrors
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@@ -1457,7 +1457,7 @@ EX namespace mirror {
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if(c2->monst) {
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c->monst = moMimic;
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eMonster m2 = c2->monst;
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if(!peace::on && canAttack(c,moMimic,c2,m2, 0)) {
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if(!peace::on && !bow::crossbow_mode() && canAttack(c,moMimic,c2,m2, 0)) {
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attackMonster(c2, AF_NORMAL | AF_MSG, moMimic);
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if(!fwd) produceGhost(c2, m2, moMimic);
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sideAttack(c, m.second.spin, m2, 0);
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