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rogueviz::som::adjusted to the new dialog system

This commit is contained in:
Zeno Rogue 2023-08-22 20:12:34 +02:00
parent 089db20356
commit c89d98e832

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@ -1059,8 +1059,8 @@ namespace levelline {
if(uni >= 'a' && uni - 'a' + isize(levellines)) {
auto& l = levellines[uni - 'a'];
dialog::editNumber(l.qty, 0, 10, 1, 0, colnames[l.column],
XLAT("Controls the number of level lines."));
dialog::reaction = [&l] () {
XLAT("Controls the number of level lines."))
.reaction = [&l] () {
l.modified = true;
build();
};
@ -1068,7 +1068,7 @@ namespace levelline {
else if(uni >= 'A' && uni - 'A' + isize(levellines)) {
auto& l = levellines[uni - 'A'];
dialog::openColorDialog(l.color, NULL);
dialog::dialogflags |= sm::MAYDARK | sm::SIDE;
dialog::get_di().dialogflags |= sm::MAYDARK | sm::SIDE;
}
else if(doexiton(sym, uni)) popScreen();
};