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3D: denser Temple of Cthulhu
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hyper.h
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hyper.h
@ -1508,7 +1508,7 @@ bool bearsCamelot(eLand l);
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extern bool safety;
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#define SAGEMELT .1
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#define TEMPLE_EACH 6
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#define TEMPLE_EACH (DIM == 3 ? 2 : 6)
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#define PT(x, y) ((tactic::on || quotient == 2 || daily::on) ? (y) : inv::on ? min(2*(y),x) : (x))
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#define ROCKSNAKELENGTH 50
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#define WORMLENGTH 15
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