added fixmatrix in fake

This commit is contained in:
Zeno Rogue 2020-05-29 01:53:20 +02:00
parent 0e8a5f6065
commit c268949c9b
1 changed files with 1 additions and 0 deletions

View File

@ -399,6 +399,7 @@ EX void change_around() {
// println(hlog, "t = ", t, " h distance = ", hypot_d(3, h), " for ", h);
h *= t;
View = rgpushxto0(direct_exp(h)) * T;
fixmatrix(View);
playermoved = false;
sightranges[gFake] = range * t;
}