@ -399,6 +399,7 @@ EX void change_around() {
// println(hlog, "t = ", t, " h distance = ", hypot_d(3, h), " for ", h);
h *= t;
View = rgpushxto0(direct_exp(h)) * T;
fixmatrix(View);
playermoved = false;
sightranges[gFake] = range * t;
}