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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-12-29 19:40:35 +00:00
This commit is contained in:
Zeno Rogue 2018-07-30 10:08:46 +02:00
parent ef883a41d8
commit c252f1f09c
2 changed files with 25 additions and 3 deletions

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@ -2559,3 +2559,25 @@ non-game:
- fixed several instances when PTM score would not be recorded when changing modes - fixed several instances when PTM score would not be recorded when changing modes
2018.07.30 09:22 Update 10.4n
- Docks and Snake Nest no longer appear in Strange Challenge bounded geometries (SC#21 scores removed)
- irregular grids (available in 'variations' in geometry experiments -- work in progress)
- fix a crash bug in the texture mode
- fixed a crash bug with the 'mark' command when no cell active
- improved the controls (keyboard, compass) in non-standard geometries
- fixed some graphical litches in the stereographic/gnomonic projections of the sphere
- mark cells with stars instead of circles if in stereo mode or in spherical geometry
- fixed some orbs not saved correctly in Orb Strategy Mode
- highlight buttons on overview/PTM screens
- fixed the seabed layer which was drawn incorrectly
- close/open/trapdoors and Rugs now look better in non-standard geometries
- faster startup on restarting the game
Mobile version improvements (not yet released:)
- device orientation-based scrolling on mobiles
- dialog navigation enabled for mobiles
- improvements to the mobile compass: can be used in modes other than MOVE (long click to switch mode to MOVE anyway); better arrow scaling
- improved zoom feature (in Overview/PTM screens); fixed a bug with zoom spilling to the inventory screen
- killing a Tortoise with a saved baby kills the baby too
- blowing off a tortoise with baby now blows off the baby even if there is an item in the target location
- summoned Tortoises no longer have 1 HP

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@ -2,9 +2,9 @@
// It is quite chaotic. // It is quite chaotic.
// version numbers // version numbers
#define VER "10.4m" #define VER "10.4n"
#define VERNUM 10413 #define VERNUM 10414
#define VERNUM_HEX 0xA0BD #define VERNUM_HEX 0xA0BE
#include <stdarg.h> #include <stdarg.h>