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bugfix: allies spread Plague even without Empathy
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@ -1296,7 +1296,7 @@ EX void swordAttackStatic() {
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EX int plague_kills;
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EX void spread_plague(cell *mf, cell *mt, int dir, eMonster who) {
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if(!items[itOrbPlague]) return;
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if(!(who == moPlayer ? markOrb(itOrbPlague) : !markEmpathy(itOrbPlague))) return;
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int kk = tkills();
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forCellEx(mx, mt) if(celldistance(mx, mf) > celldistance(mx, mf->move(dir)) && celldistance(mx, mf) <= 4) {
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sideAttackAt(mf, dir, mx, who, itOrbPlague, mt);
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