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more roses in total chaos
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@ -1835,7 +1835,9 @@ void giantLandSwitch(cell *c, int d, cell *from) {
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}
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ONEMPTY {
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if(hrand(2000) < PT(25 + min(kills[moFalsePrincess] + kills[moRoseBeauty] + kills[moRoseLady], 200), 100) && notDippingFor(itRose)) {
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for(int t=0; t<c->type; t++) if(c->move(t) && c->move(t)->wall == waRose)
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if(chaosmode == 3)
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c->item = itRose;
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else for(int t=0; t<c->type; t++) if(c->move(t) && c->move(t)->wall == waRose)
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c->item = itRose;
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}
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else {
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