diff --git a/landgen.cpp b/landgen.cpp index debaba3d..2a07280e 100644 --- a/landgen.cpp +++ b/landgen.cpp @@ -1835,7 +1835,9 @@ void giantLandSwitch(cell *c, int d, cell *from) { } ONEMPTY { if(hrand(2000) < PT(25 + min(kills[moFalsePrincess] + kills[moRoseBeauty] + kills[moRoseLady], 200), 100) && notDippingFor(itRose)) { - for(int t=0; ttype; t++) if(c->move(t) && c->move(t)->wall == waRose) + if(chaosmode == 3) + c->item = itRose; + else for(int t=0; ttype; t++) if(c->move(t) && c->move(t)->wall == waRose) c->item = itRose; } else {