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fixed minemark help
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2
help.cpp
2
help.cpp
@ -426,7 +426,7 @@ void addMinefieldExplanation(string& s) {
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);
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s += "\n\n";
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#if ISMOBILE==1
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#if ISMOBILE==0
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s += XLAT("Known mines may be marked by pressing 'm'. Your allies won't step on marked mines.");
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#else
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s += XLAT("Known mines may be marked by touching while in drag mode. Your allies won't step on marked mines.");
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