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shape editor: mouse snapping feature
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3fe834e726
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@ -12,6 +12,7 @@ EX namespace mapeditor {
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EX bool drawing_tool;
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EX bool intexture;
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EX bool snapping;
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#if HDR
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enum eShapegroup { sgPlayer, sgMonster, sgItem, sgFloor, sgWall };
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@ -156,6 +157,12 @@ EX namespace mapeditor {
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EX void clear_dtshapes() { dtshapes.clear(); }
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EX shiftpoint full_mouseh() {
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if(GDIM == 3) return find_mouseh3();
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if(snapping) return mouse_snap();
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return mouseh;
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}
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EX void draw_dtshapes() {
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#if CAP_EDIT
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for(auto& shp: dtshapes) {
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@ -169,7 +176,7 @@ EX namespace mapeditor {
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}
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if(drawing_tool && (cmode & sm::DRAW)) {
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shiftpoint moh = GDIM == 2 ? mouseh : find_mouseh3();
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shiftpoint moh = full_mouseh();
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dynamicval<ld> lw(vid.linewidth, vid.linewidth * dtwidth * 100);
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if(holdmouse && mousekey == 'c')
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queue_hcircle(rgpushxto0(lstart), hdist(lstart, moh));
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@ -1904,6 +1911,9 @@ EX namespace mapeditor {
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queuecurve(d2, (u%5==0) ? gridcolor : lightgrid, 0, PPR::LINE);
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}
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queueline(drawtrans*ccenter, drawtrans*coldcenter, gridcolor, 4 + vid.linequality);
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if(snapping && !mouseout())
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queuestr(mouse_snap(), 10, "x", 0xC040C0);
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}
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void drawHandleKey(int sym, int uni);
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@ -1960,6 +1970,27 @@ EX namespace mapeditor {
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#define EDITING_TRIANGLES (GDIM == 3)
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EX shiftpoint mouse_snap() {
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ld xdist = HUGE_VAL;
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shiftpoint resh;
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auto snap_to = [&] (shiftpoint h) {
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ld dist = hdist(h, mouseh);
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if(dist < xdist) xdist = dist, resh = h;
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};
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for(auto& p: gmatrix) {
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cell *c = p.first;
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auto& T = p.second;
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snap_to(T * C0);
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for(int i=0; i<c->type; i++) {
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hyperpoint h1 = get_corner_position(c, i);
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hyperpoint h2 = get_corner_position(c, (i+1) % c->type);
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snap_to(T * h1);
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snap_to(T * mid(h1, h2));
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}
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}
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return resh;
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}
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EX void showDrawEditor() {
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#if CAP_POLY
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cmode = sm::DRAW;
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@ -2076,7 +2107,8 @@ EX namespace mapeditor {
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displayButton(8, 8+fs*16, XLAT("p = paint"), 'p', 0);
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if(GDIM == 2)
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displayfr(8, 8+fs*17, 2, vid.fsize, XLAT("z = z-level"), 0xC0C0C0, 0);
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if(GDIM == 2)
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displayButton(8, 8+fs*18, XLAT("S = snap (%1)", ONOFF(snapping)), 'S', 0);
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}
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#if CAP_TEXTURE
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else if(freedraw) {
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@ -2105,6 +2137,8 @@ EX namespace mapeditor {
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displaymm('u', 8, 8+fs*6, 2, vid.fsize, XLAT("'u' to load current"), 0);
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if(mousekey == 'a' || mousekey == 'd' || mousekey == 'd' ||
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mousekey == 'c') mousekey = 'n';
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if(GDIM == 2)
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displayButton(8, 8+fs*7, XLAT("S = snap (%1)", ONOFF(snapping)), 'S', 0);
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}
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if(GDIM == 3)
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@ -2240,6 +2274,7 @@ EX namespace mapeditor {
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if(uni == 'n')
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initShape(sg, id);
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else if(uni == 'u') ;
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else if(uni == 'S') { snapping = !snapping; return; }
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else if(uni >= '0' && uni <= '9') {
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initShape(sg, id);
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xnew = true;
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@ -2259,6 +2294,8 @@ EX namespace mapeditor {
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if(uni == 'u')
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loadShapes(sg, id);
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if(uni == 'S') snapping = !snapping;
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if(uni == 'z' && haveshape && GDIM == 2)
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dialog::editNumber(dsCur->zlevel, -10, +10, 0.1, 0, XLAT("z-level"),
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XLAT("Changing the z-level will make this layer affected by the parallax effect."));
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@ -2527,7 +2564,7 @@ EX namespace mapeditor {
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addMessage(XLAT("Hint: use F7 to edit floor under the player"));
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}
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shiftpoint mh = GDIM == 2 ? mouseh : find_mouseh3();
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shiftpoint mh = full_mouseh();
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hyperpoint mh1 = inverse_shift(drawtrans, mh);
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bool clickused = false;
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@ -2969,7 +3006,7 @@ EX namespace mapeditor {
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usershapelayer &ds(us->d[mapeditor::dslayer]);
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shiftpoint moh = GDIM == 2 ? mouseh : find_mouseh3();
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shiftpoint moh = full_mouseh();
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hyperpoint mh = inverse_shift(mapeditor::drawtrans, moh);
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