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2D3D:: fixed bird positioning
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@ -624,7 +624,7 @@ transmatrix otherbodyparts(const transmatrix& V, color_t col, eMonster who, doub
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#define VAHEAD mmscale(V, geom3::AHEAD)
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#define VFISH V
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#define VBIRD ((DIM == 3 || (where && bird_disruption(where))) ? V : mmscale(V, geom3::BIRD + .05 * sintick(1000, (int) (size_t(where))/1000.)))
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#define VBIRD ((DIM == 3 || (where && bird_disruption(where))) ? (WDIM == 2 ? mmscale(V, geom3::BIRD) : V) : mmscale(V, geom3::BIRD + .05 * sintick(1000, (int) (size_t(where))/1000.)))
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#define VGHOST mmscale(V, geom3::GHOST)
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#define VSLIMEEYE mscale(V, geom3::FLATEYE)
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