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update 13.0v
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@ -5382,3 +5382,18 @@ Mostly bug fixes:
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- fixed 'keep Y' in twisted non-sphere
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- fixed 'keep Y' in twisted non-sphere
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- do not exit menus on left/right arrow presses in SDL2
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- do not exit menus on left/right arrow presses in SDL2
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- fixed Crossroads III unlocking in casual
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- fixed Crossroads III unlocking in casual
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2024-10-12 09:46 Update 13.0v
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- fixed display of the Hell unlock rule in the causal mode
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- an option to display the number of save counts, load counts, and load branching in the casual mode ("semicasual" option)
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- frogs now stun adjacent non-frog enemies for 2 turns
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- Strong Wind and Orb of Vaulting now better with Orb of the Sword
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- Tab now can be used to control pushing direction (thanks to jlm)
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- fixed Emerald Mines in {5,3,4}
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- fixed the "fixed Y/Z rotation" conflict with walking mode
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- texture mode: a parameter for texture opacity
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- half-plane and Poincare disk, when used in H2xR, no longer work in layers, instead they produce conformal models of the 3D geometry
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- "Chinese ASCII" option
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- more diversity in the default players (in multiplayer)
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- fixed collision detections in the shmup mode in quotient spaces (still not perfect but more focusing on being fast than 100% correctness)
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- new player shape: spaceship (mostly for shmup/Space Rocks, and originally designed for Relative Hell, but nothing stops you from using it in HR)
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