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change Crystal settings when Crystal is selected from quotient spaces

This commit is contained in:
Zeno Rogue 2020-01-02 17:20:26 +01:00
parent 17c4e82d55
commit b70e68c574

View File

@ -458,6 +458,8 @@ EX void select_quotient_screen() {
dialog::add_action([g] {
if(g == gFieldQuotient)
pushScreen(showQuotientConfig);
else if(g == gCrystal)
pushScreen(crystal::show);
else {
dual::may_split_or_do([g] { set_geometry(g); });
start_game();