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change Crystal settings when Crystal is selected from quotient spaces
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@ -458,6 +458,8 @@ EX void select_quotient_screen() {
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dialog::add_action([g] {
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if(g == gFieldQuotient)
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pushScreen(showQuotientConfig);
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else if(g == gCrystal)
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pushScreen(crystal::show);
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else {
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dual::may_split_or_do([g] { set_geometry(g); });
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start_game();
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