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tour:: added XLAT in some places, also 'disable the Camelot cheat'
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@ -1611,11 +1611,11 @@ namespace patterns {
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}
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bool have_goldberg = S3 == 3 && among(cgroup, cpFootball, cpThree) && !euclid;
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if(have_goldberg) {
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dialog::addBoolItem("Goldberg", gp::on, 'G');
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dialog::addBoolItem(XLAT("Goldberg"), gp::on, 'G');
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dialog::lastItem().value = gp::operation_name();
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}
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else dialog::addBreak(100);
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dialog::addItem("more tuning", 'r');
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dialog::addItem(XLAT("more tuning"), 'r');
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dialog::display();
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keyhandler = [have_goldberg] (int sym, int uni) {
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@ -1953,7 +1953,7 @@ namespace linepatterns {
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dialog::init(XLAT("line patterns"));
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for(numpat=0; patterns[numpat].lpname; numpat++)
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dialog::addColorItem(among(patterns[numpat].id, patVine, patPower) && gp::on ? XLAT("Goldberg") : XLAT(patterns[numpat].lpname), patterns[numpat].color, 'a'+numpat);
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dialog::addColorItem(among(patterns[numpat].id, patVine, patPower) && gp::on ? XLAT("Goldberg") + (patterns[numpat].id == patVine ? " " : ""): XLAT(patterns[numpat].lpname), patterns[numpat].color, 'a'+numpat);
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dialog::addBreak(50);
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dialog::addItem(XLAT("exit menu"), 'v');
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17
tour.cpp
17
tour.cpp
@ -195,11 +195,11 @@ bool handleKeyTour(int sym, int uni) {
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canmove = true;
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}
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}
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else addMessage(
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else addMessage(XLAT(
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(vid.shifttarget&1) ?
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"Shift-click a location to teleport there."
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: "Click a location to teleport there."
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);
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));
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return true;
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}
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if(sym == '5') {
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@ -211,11 +211,11 @@ bool handleKeyTour(int sym, int uni) {
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static ld spd;
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if(sickmode == true) {
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spd = vid.sspeed, vid.sspeed = 5;
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addMessage("Static mode enabled.");
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addMessage(XLAT("Static mode enabled."));
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}
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else {
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vid.sspeed = spd;
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addMessage("Static mode disabled.");
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addMessage(XLAT("Static mode disabled."));
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}
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return true;
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}
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@ -543,8 +543,11 @@ slide default_slides[] = {
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"Press '5' to cheat by seeing the smaller circles too.\n\n"
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"Note: Camelot and some other lands are unlocked earlier in the Tutorial than in a real game.",
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[] (presmode mode) {
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slidecommand = "enable the Camelot cheat";
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if(mode == 4) camelotcheat = !camelotcheat;
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slidecommand =
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camelotcheat ? XLAT("enable the Camelot cheat")
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: XLAT("disable the Camelot cheat");
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if(mode == 4)
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camelotcheat = !camelotcheat;
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GETNEXT {
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if(!isCrossroads(old)) return laCrossroads;
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return laNone;
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@ -600,7 +603,7 @@ slide default_slides[] = {
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"This is related to the fact that the world of HyperRogue is curved, and "
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"the sum of angles in a triangle is not equal to 180 degrees.",
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[] (presmode mode) {
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slidecommand = "gain Orb of the Sword";
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slidecommand = XLAT("gain Orb of the Sword");
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if(mode == 4)
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items[itOrbSword] = 90;
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GETNEXT {
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