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	crossbow:: saving tortoises now possible
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		| @@ -1058,7 +1058,7 @@ bool pcmove::attack() { | ||||
|   if(items[itOrbSlaying]) attackflags |= AF_CRUSH; | ||||
|   if(items[itCurseWeakness]) attackflags |= AF_WEAK; | ||||
|    | ||||
|   bool ca = bow::crossbow_mode() ? false : canAttack(cwt.at, moPlayer, c2, c2->monst, attackflags); | ||||
|   bool ca = bow::crossbow_mode() ? good_tortoise : canAttack(cwt.at, moPlayer, c2, c2->monst, attackflags); | ||||
|    | ||||
|   if(!ca) { | ||||
|     if(forcedmovetype == fmAttack) { | ||||
|   | ||||
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