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Merge pull request #129 from Quuxplusone/unordered-map

Remove USE_UNORDERED_MAP because it has bit-rotted.
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Zeno Rogue 2020-11-05 20:03:13 +01:00 committed by GitHub
commit b1cb66e468
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18 changed files with 26 additions and 38 deletions

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@ -136,8 +136,8 @@ EX transmatrix adjmatrix(int i) {
}
struct hrmap_asonov : hrmap {
unordered_map<coord, heptagon*> at;
unordered_map<heptagon*, coord> coords;
map<coord, heptagon*> at;
map<heptagon*, coord> coords;
heptagon *getOrigin() override { return get_at(coord(0,0,0)); }

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@ -22,7 +22,7 @@ struct display_data {
/** The view relative to the player character. */
shiftmatrix player_matrix;
/** On-screen coordinates for all the visible cells. */
unordered_map<cell*, shiftmatrix> cellmatrices, old_cellmatrices;
map<cell*, shiftmatrix> cellmatrices, old_cellmatrices;
/** Position of the current map view, relative to the screen (0 to 1). */
ld xmin, ymin, xmax, ymax;
/** Position of the current map view, in pixels. */
@ -50,7 +50,7 @@ struct display_data {
/** Which copy of the player cell? */
transmatrix which_copy;
/** On-screen coordinates for all the visible cells. */
unordered_map<cell*, vector<shiftmatrix>> all_drawn_copies;
map<cell*, vector<shiftmatrix>> all_drawn_copies;
};
#define View (::hr::current_display->view_matrix)

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@ -3356,7 +3356,7 @@ EX namespace ca {
EX eWall wlive = waFloorA;
EX unordered_set<cell*> changed;
EX set<cell*> changed;
EX void list_adj(cell *c) {
changed.insert(c);

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@ -2710,7 +2710,7 @@ EX int read_gamemode_args() {
auto ah_config = addHook(hooks_args, 0, read_config_args) + addHook(hooks_args, 0, read_gamemode_args) + addHook(hooks_args, 0, read_color_args);
#endif
EX unordered_map<string, ld&> params = {
EX map<string, ld&> params = {
{"linewidth", vid.linewidth},
{"patternlinewidth", linepatterns::width},
{"scale", pconf.scale},

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@ -471,7 +471,7 @@ struct hrmap_crystal : hrmap_standard {
map<coord, heptagon*> heptagon_at;
map<int, eLand> landmemo;
map<coord, eLand> landmemo4;
unordered_map<cell*, unordered_map<cell*, int>> distmemo;
map<cell*, map<cell*, int>> distmemo;
map<cell*, ldcoord> sgc;
cell *camelot_center;
ldcoord camelot_coord;

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@ -2119,7 +2119,7 @@ EX void sort_drawqueue() {
int siz = isize(ptds);
#if MINIMIZE_GL_CALLS
unordered_map<color_t, vector<unique_ptr<drawqueueitem>>> subqueue;
map<color_t, vector<unique_ptr<drawqueueitem>>> subqueue;
for(auto& p: ptds) subqueue[(p->prio == PPR::CIRCLE || p->prio == PPR::OUTCIRCLE) ? 0 : p->outline_group()].push_back(move(p));
ptds.clear();
for(auto& p: subqueue) for(auto& r: p.second) ptds.push_back(move(r));

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@ -100,7 +100,7 @@ EX namespace euc {
/** ? */
intmatrix inverse_axes;
/** for canonicalization on tori */
unordered_map<coord, int> hash;
map<coord, int> hash;
vector<coord> seq;
int index;

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@ -48,7 +48,6 @@ template<class T, class V, class... U> bool among(T x, V y, U... u) { return x==
using std::vector;
using std::map;
using std::array;
using std::unordered_map;
using std::sort;
using std::multimap;
using std::set;

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@ -1095,8 +1095,8 @@ EX namespace mapeditor {
displayButton(8, vid.yres-8-fs*2, XLAT("ESC = return to the game"), SDLK_ESCAPE, 0);
}
EX unordered_set<cell*> affected;
EX unordered_set<int> affected_id;
EX set<cell*> affected;
EX set<int> affected_id;
EX void showMapEditor() {
cmode = sm::MAP;

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@ -236,8 +236,8 @@ EX namespace sn {
struct hrmap_solnih : hrmap {
hrmap *binary_map;
hrmap *ternary_map; /* nih only */
unordered_map<pair<heptagon*, heptagon*>, heptagon*> at;
unordered_map<heptagon*, pair<heptagon*, heptagon*>> coords;
map<pair<heptagon*, heptagon*>, heptagon*> at;
map<heptagon*, pair<heptagon*, heptagon*>> coords;
heptagon *origin;
@ -872,8 +872,8 @@ EX namespace nilv {
}
struct hrmap_nil : hrmap {
unordered_map<mvec, heptagon*> at;
unordered_map<heptagon*, mvec> coords;
map<mvec, heptagon*> at;
map<heptagon*, mvec> coords;
heptagon *getOrigin() override { return get_at(mvec_zero); }
@ -2065,7 +2065,7 @@ EX namespace rots {
return spin(beta) * uxpush(distance/2) * spin(-beta+alpha);
}
std::unordered_map<int, transmatrix> saved_matrices_ray;
std::map<int, transmatrix> saved_matrices_ray;
EX transmatrix ray_iadj(cell *c1, int i) {
if(i == c1->type-1) return uzpush(-cgi.plevel) * spin(-2*cgi.plevel);
@ -2097,7 +2097,7 @@ EX namespace rots {
struct hrmap_rotation_space : hybrid::hrmap_hybrid {
std::unordered_map<int, transmatrix> saved_matrices;
std::map<int, transmatrix> saved_matrices;
transmatrix adj(cell *c1, int i) override {
if(i == c1->type-2) return uzpush(-cgi.plevel) * spin(-2*cgi.plevel);

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@ -601,8 +601,8 @@ EX namespace reg3 {
hrmap *binary_map;
hrmap_quotient3 *quotient_map;
unordered_map<heptagon*, pair<heptagon*, transmatrix>> reg_gmatrix;
unordered_map<heptagon*, vector<pair<heptagon*, transmatrix> > > altmap;
map<heptagon*, pair<heptagon*, transmatrix>> reg_gmatrix;
map<heptagon*, vector<pair<heptagon*, transmatrix> > > altmap;
vector<cell*> spherecells;
@ -1439,7 +1439,7 @@ ld adistance(cell *c) {
return regmap()->reg_gmatrix[c->master].first->distance * log(2) - h[0];
}
unordered_map<pair<cell*, cell*>, int> memo;
map<pair<cell*, cell*>, int> memo;
bool cdd;

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@ -29,7 +29,7 @@ struct jmatrix : array<array<int, 7>, 7> {
};
vector<jmatrix> jms;
std::unordered_map<jmatrix, int> ids;
std::map<jmatrix, int> ids;
jmatrix J, Z, id;

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@ -74,7 +74,7 @@ void make() {
for(int i=0; i<magmav; i++) vertices.push_back(vertices[i]);
for(int i=0; i<magmav; i++) vertices.push_back(vertices[i]);
unordered_map<pair<int, int>, int> counts;
map<pair<int, int>, int> counts;
int big = v - 2;

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@ -11,7 +11,7 @@
#endif
#define main nconf_main
#undef unordered_map
#undef map
#undef self
#include "nconf.cpp"
#undef main

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@ -546,7 +546,7 @@ void queuedisk(const shiftmatrix& V, const colorpair& cp, bool legend, const str
}
}
unordered_map<pair<edgeinfo*, int>, int> drawn_edges;
map<pair<edgeinfo*, int>, int> drawn_edges;
map<pair<cell*, cell*>, transmatrix> relmatrices;

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@ -2527,7 +2527,7 @@ EX void turn(int delta) {
if(doall)
for(cell *c: currentmap->allcells()) activateMonstersAt(c);
else
for(unordered_map<cell*, shiftmatrix>::iterator it = gmatrix.begin(); it != gmatrix.end(); it++)
for(map<cell*, shiftmatrix>::iterator it = gmatrix.begin(); it != gmatrix.end(); it++)
activateMonstersAt(it->first);
/* printf("size: gmatrix = %ld, active = %ld, monstersAt = %ld, delta = %d\n",

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@ -55,10 +55,7 @@ void dqi_sky::draw() {
int sk = get_skybrightness();
unordered_map<cell*, pair<color_t, color_t>> colors;
#ifdef USE_UNORDERED_MAP
colors.reserve(isize(sky));
#endif
map<cell*, pair<color_t, color_t>> colors;
for(sky_item& si: sky) colors[si.c] =
make_pair(darkena(gradient(0, si.color, 0, sk, 255), 0, 0xFF),
darkena(si.skycolor, 0, 0xFF)

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@ -491,14 +491,6 @@ typedef unsigned GLuint;
#endif
#endif
#ifdef USE_UNORDERED_MAP
#include <unordered_map>
#include <unordered_set>
#else
#define unordered_map map
#define unordered_set set
#endif
#include <stdint.h>
#if ISWINDOWS