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ads-game:: 'pick the game' screen, also dS restarts correctly
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@@ -117,4 +117,9 @@ int talpha = 32;
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void init_textures();
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void pick_textures();
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void draw_textures();
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void reset_textures();
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void ds_restart();
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void run_ads_game_std();
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void run_ds_game();
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}}
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