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	anim:: -animrot needs angles in 3D
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		| @@ -1004,6 +1004,10 @@ int readArgs() { | |||||||
|     } |     } | ||||||
|   else if(argis("-animrot")) { |   else if(argis("-animrot")) { | ||||||
|     ma = maRotation; |     ma = maRotation; | ||||||
|  |     if(DIM == 3) { | ||||||
|  |       shift_arg_formula(movement_angle); | ||||||
|  |       shift_arg_formula(normal_angle); | ||||||
|  |       } | ||||||
|     } |     } | ||||||
|   else if(argis("-animrug")) { |   else if(argis("-animrug")) { | ||||||
|     shift_arg_formula(rug_rotation1); |     shift_arg_formula(rug_rotation1); | ||||||
|   | |||||||
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