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	fixed a problem with victory achievements
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		| @@ -862,7 +862,7 @@ EX void achievement_victory(bool hyper) { | ||||
|   if(peace::on) return; | ||||
|   if(tactic::on) return; | ||||
|   if(!ls::nice_walls()) return; | ||||
|   if(!ineligible_starting_land) return; | ||||
|   if(ineligible_starting_land) return; | ||||
|   LATE( achievement_victory(hyper); ) | ||||
|   DEBB(DF_STEAM, ("after checks")) | ||||
|  | ||||
|   | ||||
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