From abec39422c06b6ea4464e8a6f993a2685eff3e65 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Mon, 13 Dec 2021 22:11:38 +0100 Subject: [PATCH] fixed a problem with victory achievements --- achievement.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/achievement.cpp b/achievement.cpp index 019afe9f..ba700440 100644 --- a/achievement.cpp +++ b/achievement.cpp @@ -862,7 +862,7 @@ EX void achievement_victory(bool hyper) { if(peace::on) return; if(tactic::on) return; if(!ls::nice_walls()) return; - if(!ineligible_starting_land) return; + if(ineligible_starting_land) return; LATE( achievement_victory(hyper); ) DEBB(DF_STEAM, ("after checks"))