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fixed a problem with victory achievements
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@@ -862,7 +862,7 @@ EX void achievement_victory(bool hyper) {
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if(peace::on) return;
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if(tactic::on) return;
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if(!ls::nice_walls()) return;
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if(!ineligible_starting_land) return;
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if(ineligible_starting_land) return;
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LATE( achievement_victory(hyper); )
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DEBB(DF_STEAM, ("after checks"))
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