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	reduced the treasure reqs for Frog Pond
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		| @@ -1612,7 +1612,7 @@ MONSTER('F', 0x8080FF, "Blue Frog", moVaulter, ZERO, RESERVED, moVaulter, | |||||||
|    |    | ||||||
|   NATIVE(among(m, moFrog, moPhaser, moVaulter) ? 2 : 0)   |   NATIVE(among(m, moFrog, moPhaser, moVaulter) ? 2 : 0)   | ||||||
|   #define LST {itDodeca, itZebra, itSwitch} |   #define LST {itDodeca, itZebra, itSwitch} | ||||||
|   REQ(ITEMS_TOTAL(LST, variant_unlock_value())) |   REQ(ITEMS_TOTAL(LST, variant_unlock_value()*4/5)) | ||||||
|   #undef LST |   #undef LST | ||||||
|  |  | ||||||
| LAND( 0xC0C0FF, "Eclectic City", laEclectic, LF_ICY | LF_ELECTRIC, itEclectic, RESERVED, NODESCYET) | LAND( 0xC0C0FF, "Eclectic City", laEclectic, LF_ICY | LF_ELECTRIC, itEclectic, RESERVED, NODESCYET) | ||||||
|   | |||||||
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