From ab1e6a940583ad49e52833dbea374817ff77646f Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Fri, 1 Mar 2019 04:02:45 +0100 Subject: [PATCH] no big statues in any 3D kind of Temple of Cthulhu --- landgen.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/landgen.cpp b/landgen.cpp index 84931e70..ba1389bc 100644 --- a/landgen.cpp +++ b/landgen.cpp @@ -1367,7 +1367,7 @@ void giantLandSwitch(cell *c, int d, cell *from) { else { // int d0 = d % TEMPLE_EACH; // if(d0<0) d0=-d0; - if(hrand(100) < (peace::on ? 15 : 30) && !(DIM == 3 && shmup::on)) + if(hrand(100) < (peace::on ? 15 : 30) && DIM == 2) c->wall = waBigStatue; else if(hrand(20000) < -d) c->monst = hrand(3) ? moCultist : moPyroCultist;